A Brief History Of Rainbow Six Siege

From being one of the best-selling novels of its time to become one of Esports’ biggest games, Tom Clancy’s Rainbow Six Siege is a tactical first-person shooter developed and published by Ubisoft back in 2015. Having over fifteen games and six expansion packs under his name, the late author Tom Clancy “King of the techno-thrillers” brought a change to the FPS world back in 1996 while co-founding a game studio called Red Storm Entertainment.  

In 1998, after the King of the techno-thrillers had his eyes on the video game industry there was no stopping him. With his knowledge and experience in writing novels all about special ops and their stories on these dangerous missions, he made a dent with his first-ever game which would kick-start the Tom Clancy franchise to something completely different. 

Tom Clancy’s Rainbow Six (1998)

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In the year 1998, first-person shooters were a delight and a joyful experience for any gamer during that time, but the arrival of Rainbow Six changed literally everything. With it being completely tactical and quite realistic for its time. Before each level, players were meant to set waypoints for the team to follow, while giving commands to the A.I teammates, managing your loadout. The planning phase usually took longer than completing a level itself while also introducing to the world the one bullet, death concept. 

Tom Clancy’s Rainbow Six – Rogue Spear (1999) 

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Not long after the first game was a success a sequel followed. The gameplay for Rogue Spear was quite similar to the first installment but included a multiplayer feature along with a couple of expansion packs for single and multiplayer. The game also gave the players the ability to build their own maps to play with their friends. 

Tom Clancy’s Rainbow Six – 3 (2003) 

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 In the third installment, the preparation phase was completely taken out of the game but was also the first Tom Clancy game on console, to be more exact, Xbox live. The Xbox live had its own features which helped the multiplayer aspect of Rainbow Six 3 much simpler for players to connect with their friends and start a level that they’ve been dreading to complete.  

Tom Clancy’s Rainbow Six 3 – Black Arrow (2004)

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With the game doing well under Xbox live, another sequel was soon added. With a new campaign mode for single-player and new missions for multiplayer, the games got its praise for adding new maps for players to enjoy. While Xbox also added community features for players to communicate with each other. 

Tom Clancy’s Rainbow Six – Lockdown (2005) 

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When Lockdown was introduced it removed all the planning phases in the single-player mode as the console’s controller made it quite difficult to navigate through. While the multiplayer aspect of the game gained more attention over time. In the multiplayer mode, players could control one character only and level him up like an RPG game. 

Tom Clancy’s Rainbow Six – Critical Hour (2006) 

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Critical Hour brought back a lot of the original features available in previous prequels but

After so many games being a success under Tom Clancy’s name, an unfortunate error led to their game being heavily criticized by gaming critics stating, the game’s launch was rushed and the online multiplayer feature had too many bugs. Fans of the franchise were concerned about the game’s future. 

Tom Clancy’s Rainbow Six – Vegas (2006) 

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Vegas was largely a success with much better game mechanics and an interesting campaign mode for players to play with a multiplayer mode available that actually introduced the first and most notable 5v5 close quarters gun-fights. For 2006 the animation was praised by critics and the multiplayer feature really was a stepping stone for what’s to come. 

Tom Clancy’s Rainbow Six – Vegas 2 (2008) 

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Vegas 2 wasn’t quite different from its predecessor but had refined its graphics, gameplay, and added in a single-player storyline that took place during the time of the first game Vegas. The game was mainly praised for allowing its player to design and make their own characters for the single-player mode. They also allow players to play the campaign mode with their friends and added more modes to the multiplayer mode. 

Tom Clancy’s Rainbow Six Siege (2015) 

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Rainbow Six Siege took seven years to be made and was a secondary game Ubisoft didn’t intend on releasing. The developers had worked on a game called Tom Clancy’s Rainbow Six; Patriots that would consist of a storyline and based on your decisions made you face the climax in different ways, but that idea was scraped 

Siege focuses more on environmental destruction and communication between teammates, in a 5v5 attacker VS defender by also adding a prep-phase before the round begins where attackers drone and defenders fortify the objective. There are sixty-one operators in 2021 for players to choose from, each having their own ability and way to help their team win the game. 

For two decades Tom Clancy’s Rainbow Six is yet in action, from being books to games, and even movies with the most recent one featuring Michiel B. Jordan. Rainbow Six Siege also has its own seat in the Esports industry is one of the most-watched Esports games. 

 

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