The Witcher 3: Wild Hunt’s Patch 4.01 Causes More Bugs

CD Projekt Red has recently confirmed that several patches are under development for The Witcher 3: Wild Hunt, while currently investigating problems that surfaced after the release of the newest patch, 4.01.

The 4.01 patch is available on every next-gen console, including the PlayStation 5, Xbox Series S/X, and PC. The update added several new improvements to the game, but its main objective was to improve overall stability and performance, while also adding a new performance mode for ray-traced global illumination. 

Below is a list of changes that were added to the game with patch note 4.01: 

PC 

Developers fixed the issue where the Screen Space Reflections setting wasn’t working on PCs despite players turning it on. Many who set their Screen Space Reflection high might have noticed a difference in performance. 

A new performance mode added for ray-traced global illumination is an option for compatible devices. The setting allows you to increase frame rate and performance over textures within the game. 

Consoles 

Consoles would create a higher amount of saved files than their set limit, which would result in issues with saving the game or even the setting falling back to default. 

CD Projekt Red has also improved Screen Space Reflections quality on next-gen consoles, like the PlayStation 5, and Xbox’s Series S/X.  

Optimized ray-traced global illumination on next-gen consoles will help improve the performance of Ray Tracing Mode. 

Quests & Gameplay 

Fixed the issue where it wouldn’t be possible for players to interact with Avallac’h during the objective ‘Let Avallac’h know everything is ready.’

Fixed an issue that would cause the game to crash during the transition to ‘Ciri’s Story: Out of the Shadows’ when speaking to the Bloody Baron.

Fixed an issue during the mission ‘King’s Gambit’ where players couldn’t participate in the fistfight with the second Vildkaarl due to an invisible obstacle.

Wine Wars: Belgaard – Added a retrofix for the issued fixed in patch 4.00, in which the quest couldn’t be completed if the player destroyed one of the required monster nests during exploration. 

Developers from CD Projekt Red shared an update on their website about what their plans for future patches will be, while also letting fans know that they’re listening to their wants and needs. “Following Patch 4.01, we wanted to take a moment to talk about some of the issues the team is currently working in and give a better understanding of what’s ahead,” they added, “We are working on  patch for the game and investigating all the reports you’re sending our way – please keep them coming!” 

Click here to read more on the official website.

You May Also Like: New Armor, Side Missions, and More Added to Witcher 3: Wild Hunt Next-Gen

Although the 4.01 patch brought about several bugs and fixes that players have noticed, the craze for The Witcher will never really die. After the game’s Next-Gen update, many fans of the previous games as well as people who recently got acquainted with Netflix’s The Witcher loved what CD Projekt Red put out, and cannot wait for the development team to add more content and fix all the bugs.

If you’d like to stay up to date with all Witcher-related news and keep up with the latest video game release, don’t forget to keep tuning in. We have a lot more content planned and will cover gaming news that you should not miss. 

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